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| class Node: """A node in a search tree. Contains a pointer to the parent (the node that this is a successor of) and to the actual state for this node. Note that if a state is arrived at by two paths, then there are two nodes with the same state. Also includes the action that got us to this state, and the total path_cost (also known as g) to reach the node. Other functions may add an f and h value; see best_first_graph_search and astar_search for an explanation of how the f and h values are handled. You will not need to subclass this class."""
def __init__(self, state, parent=None, action=None, path_cost=0): """Create a search tree Node, derived from a parent by an action.""" self.state = state self.parent = parent self.action = action self.path_cost = path_cost self.depth = 0 if parent: self.depth = parent.depth + 1
def __repr__(self): return "<Node {}>".format(self.state)
def __lt__(self, node): return self.state < node.state
def expand(self, problem): """List the nodes reachable in one step from this node.""" return [self.child_node(problem, action) for action in problem.actions(self.state)]
def child_node(self, problem, action): """[Figure 3.10]""" next_state = problem.result(self.state, action) next_node = Node(next_state, self, action, problem.path_cost(self.path_cost, self.state, action, next_state)) return next_node
def solution(self): """Return the sequence of actions to go from the root to this node.""" return [node.action for node in self.path()[1:]]
def path(self): """Return a list of nodes forming the path from the root to this node.""" node, path_back = self, [] while node: path_back.append(node) node = node.parent return list(reversed(path_back))
def __eq__(self, other): return isinstance(other, Node) and self.state == other.state
def __hash__(self): return hash(self.state)
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